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Order of the Vampire Hunters Ancient Blood 3D Tokens
Order of the Vampire Hunters Ancient Blood 3D Tokens
 
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Description
 

This add-on contains 12 plastic 3D scenery elements for Ancient Blood.

These plastic tokens can be used instead of the cardboard tokens included in the core box.
More info
Barricade tokens are divided into Crates, Walls, and Barrels. They have their own Health Points and Hunters may interact with them by taking cover or by searching them. What is new compared to the past is that Barricades have different Health Points depending on their type. Walls have the highest number of Health points, while barrels have the lowest.

Taking Cover
Barricade Tokens are placed on the Map Tiles during Setup and offer Hunters the chance to take cover. A Hunter in the same Area as a Barricade can hide behind it. This is not an Action. Simply place the miniature behind the Token to indicate that the Hunter is in cover. Similarly, emerging from cover is not an Action. When Enemies activate, they still move toward and target Hunters in cover. However, they must destroy the Barricade before Attacking the Hunter directly. They Attack the Barricade by performing a regular attack and the barricade loses a Health point for each HIT result in their attack. The Token is removed from play when it has 0 Health Points, exposing the Hunter. A Barricade only provides cover for 1 Hunter. Vampires never take cover.

Search Them
Barrels and Crates may be searched by Hunters. In order to do it, the Hunter must attack the token and destroy it. When a Barrel is destroyed, you can choose to either draw a random Item or search the Items deck for a Wine card. Wine is useful because it helps overcome the pain of your injuries, healing 1 Health point.
When a Crate is destroyed, draw a random card from the item deck.
DEBRIS
Vampire Dens are old and crumbling structures that often collapse in the heat of battle. Resolving certain cards will tell you to place a Debris Token. A Debris Token is placed under the Hunter resolving the card as a reminder they are trapped by the debris. When you place the Token, the Hunter takes 1 Hit. The Hunter will need to get free before they can take other Actions. They can either free themselves or another Hunter in the same Area can free them, using the NEW Dig Free Action. Once free, the Token can be discarded.